There's been a pretty big fad in videogames as of late. Creating and customization has become a major factor in videogames, and the Nintendo Wii is no exception. With Blast Works, where nearly every facet of the video game is customizable to Boom Blox where you could create entire customized levels. Monster Lab is the next Nintendo Wii video game to feature customizing and creating as a major aspect of the video game.
Here is a press release I received this morning about the video game:
Eidos and Warner Bros. Interactive Entertainment are proud to announce the launch of www.monsterlabthegame.com, the official site of the Monster Lab videogame, an RPG/action hybrid video game for the whole family, set in an eerie, supernatural world where the evil Baron Mharti rules the region with a cruel hand. The site offers an inside look at Monster Lab's gameplay features, screenshots and will be home to the anticipated official video game trailer debut. The nuts and bolts of the laboratory have been unlocked for your initial research and exploration, with more updates to come.
In Monster Lab, players take on the role of an apprentice scientist to perform a vast array of intricate experiments resulting in the creation of your very own monster from over 150 available parts. By bringing these creations to life, players can explore the land; hunting down other gruesome monsters to defeat in combat and uncovering fun quests and challenges. The ultimate goal is to vanquish the evil Baron Mharti and liberate the villagers by mastering experiments, creating a powerful army of monsters and conquering all of the vast environments. Only then will players rise through the ranks and become a scientist worthy of defeating the Baron!
Monster Lab creeps onto store shelves on Wii™ and Nintendo DS™ this Fall.
I've been keeping a watchful eye on Monster Lab before E3, and I'm cautiously optimistic about the title. When a videogame tantalizes me with thoughts of tapping into the creative side of my mind, it's always a big selling point. The video game looks intriguing, but I'm a little put off by the turn based combat shown off at E3. Turn based combat is good when you have multiple units to control, and is based off strategy. Monster Lab from what they showed at E3 looks more like a fighter. The video game is shaping up really well in the graphics department, sporting some smooth textures and wonderful use of color. All in all I'm still on the fence with Monster Lab (if it wasn't for the freakin' turn based combat). I will say that the Monster Lab site is pretty impressive though and is worth a visit